JATIN PATILPORTFOLIO / 2026
Ancient Temple environment created in Unreal Engine
ANCIENT TEMPLE / UNREAL ENGINE

Unity Game Developer | Unreal Engine Environment Artist

Building games.
Creating immersive worlds.

I’m a game developer with experience in Unity and Unreal Engine, combining gameplay development, technical problem-solving, and environment art to create engaging interactive experiences.

01 / SELECTED WORK

Made to be played.

A selection of solo games,
experiments, and environments.

02 / BEYOND GAMEPLAY

Worlds, props & details.

Selected 3D work in Maya.
Environment and model studies.

View all 3D work on ArtStation
03 / THE DEVELOPER

Curious by nature.
Developer by choice.

I’m a game developer with experience in Unity and Unreal Engine, combining gameplay development, technical problem-solving, and environment art to create engaging interactive experiences.

My portfolio brings together solo projects, original ideas, and tutorial-inspired explorations. I enjoy taking ideas into playable experiences and exploring the worlds around them.

I’m looking for an opportunity to contribute, keep learning, and build games with a team.

UnityC#Unreal EngineC++BlueprintsMaya
LEARNING & CREDENTIALS
04 / NEXT CHAPTER

Let’s build
something playable.

Have a game development opportunity?
I’d love to hear about it.

PHONE & EMAIL